Archive for June, 2008
Video: Quantum of Solace Trailer
Posted by Nirav | Filed under Movies
Totally psyched for this. I loved Casino Royale, much more than any Bond movie since Goldeneye. Quantum seems like a winner, unless something crazy happens and they majorly screw it up (it’s happened before). The trailer’s nothing more than the standard sequence of crossfaded-through-black half-second clips though. Not sure why YouTube’s picked the only sex scene in the trailer as the preview thumbnail.
Pixar Expands the Medium with Wall-E
Posted by Nirav | Filed under Movies
I didn’t like Cars. I really didn’t. I don’t know why—perhaps it was for a younger audience—but it just didn’t click with me.
I also wasn’t the hugest fan of Ratatouille. It wasn’t horrible, and it had its funny moments, but why was there a floating ghost of a dead chef? The story seemed a bit sub-par and predictable.
I was afraid for a couple years that Pixar had lost its magic. Would we remember Monsters, Inc., Finding Nemo, and The Incredibles as Pixar’s wonder years? Would their movies become childish like Cars or disjointed like Ratatouille?

I guess not. Because I absolutely loved Wall-E. So as not to spoil it, I’ll say that it’s simply an excellently crafted work of art. The fact that something like the entire first half of the movie is totally without people or words at all, and only has the adorable, gorgeously animated title character (and perhaps a couple more), and still works so well on both the entertainment and story levels is a testament to how Pixar is maturing well as a studio.
Diablo III Announced
Posted by Nirav | Filed under Games
And it looks amazing. Blizzard, after a series of enticing splash screens on Blizzard.com, finally finished it off with the unveiling of Diablo III, the sequel to everyone’s favorite dungeon-crawling RPG.
What Team Shooters Can Learn From Battlefield 2142
Posted by Nirav | Filed under Games

I first played (and last played) Battlefield 2142 last winter break with a couple of friends. It seemed pretty much like every other Battlefield game: yes, there were big flying machines and mechs, but the game mechanic worked the same way. Except for one thing: the ability to tag enemies on your team’s map.
The Onion Still Celebrates Gay Pride…
Posted by Nirav | Filed under Miscellaneous
…with a continuing ridiculously hilarious series of articles. Here’s a good one about a man with a “blackdar”. June is Gay Pride month, so I’m guessing this is going to continue for a few more days. Sweet.
