Giving Away Mirror’s Edge

Or at least lending it for the time being to a friend. But she’s in Seattle and frankly, I’d be okay if I never got the game back. It’s not that it’s bad—everyone who enjoys games should put in a couple hours with this just to see—but it’s just not quite developed enough. Tycho over at Penny-Arcade puts it best:

They had an excellent, well-manifested game mechanic that probably wouldn’t work as a full retail product, and in the drive to shore up that “deficiency” they did violence against their creation.

But keep going with the original IP, EA. It’s not all bad.