Archive for the ‘Games’ Category
Giving Away Mirror’s Edge
Posted by Nirav | Filed under Games
Or at least lending it for the time being to a friend. But she’s in Seattle and frankly, I’d be okay if I never got the game back. It’s not that it’s bad—everyone who enjoys games should put in a couple hours with this just to see—but it’s just not quite developed enough. Tycho over at Penny-Arcade puts it best:
They had an excellent, well-manifested game mechanic that probably wouldn’t work as a full retail product, and in the drive to shore up that “deficiency” they did violence against their creation.
But keep going with the original IP, EA. It’s not all bad.
It’s a Good Time to be a Gamer
Posted by Nirav | Filed under Games
This fall is going to be great. The games I’m looking forward to:
- Spore (September 7)
- The Force Unleashed (September 16)
- Tom Clancy’s EndWar (October 15)
- Rock Band 2 (October 19)
- Guitar Hero: World Tour (October 26)
- Command & Conquer: Red Alert 3 (October 28)
- Left 4 Dead (November 4)
- Gears of War 2 (November 7)
- Call of Duty: World at War (November 11)
- Mirror’s Edge (November 11)
I guess class will have to wait.
Diablo III Announced
Posted by Nirav | Filed under Games
And it looks amazing. Blizzard, after a series of enticing splash screens on Blizzard.com, finally finished it off with the unveiling of Diablo III, the sequel to everyone’s favorite dungeon-crawling RPG.
What Team Shooters Can Learn From Battlefield 2142
Posted by Nirav | Filed under Games

I first played (and last played) Battlefield 2142 last winter break with a couple of friends. It seemed pretty much like every other Battlefield game: yes, there were big flying machines and mechs, but the game mechanic worked the same way. Except for one thing: the ability to tag enemies on your team’s map.
